orokamononya: (Default)
Sasuke Tsubaki {椿佐介} ([personal profile] orokamononya) wrote in [community profile] holyrelic2012-05-19 11:31 am

Fattening Corpse's Weed Eater

[Anyone who decides to go to this cave? May end up finding one very frustrated student council member. Never mind that he's lost, he's been ending up with random enemy encounters, enough to tire him out faster than he liked. That, and no matter how many times he uses Tsubaki explosion, for some reason it never seems as strong as he remembered.

And who the hell designed this place?!]


Just where is the exit of this place?!

[OOC: Sob I hope I am doing this right.]
tank_sniper: (PASSIVE SKILL > Determination)

[personal profile] tank_sniper 2012-05-20 04:06 am (UTC)(link)
[Damn. She doesn't particularly want to see anybody die here, but she does need to watch her own skin. She'll switch targets over to the one approaching her, calmly firing at it much like she did with the first. She's quicker to use her special, however.]

Thorn Shot!
tank_sniper: (SKILL > Dramatics)

[personal profile] tank_sniper 2012-05-20 05:24 am (UTC)(link)
[She stands and nods, not really moving any closer.]

I'm fine. I didn't take any damage.
tank_sniper: (STATUS AIL > Confuse)

[personal profile] tank_sniper 2012-05-20 05:44 am (UTC)(link)
I must have accidentally drawn their aggro. But I expected at least one might come after me, so it's not really a big deal.
tank_sniper: (SKILL > Dramatics)

[personal profile] tank_sniper 2012-05-20 06:44 am (UTC)(link)
That's right. Like in most MMORPGs - when you get a monster's attention.

[Did he really not notice?]
tank_sniper: (ATK > Snipe)

[personal profile] tank_sniper 2012-05-20 07:05 am (UTC)(link)
[...Oh boy.]

They are. But there's a system to how they attack players.

[A beat.]

What do you know about this place?
tank_sniper: (SKILL > Dramatics)

[personal profile] tank_sniper 2012-05-20 09:44 am (UTC)(link)
Monfan...?

It's... something like that. It's like a regular game, except... Well, we can't log out.

I don't know what they want us to do, but I figure getting stronger in the meantime can't hurt.
tank_sniper: (SKILL > Dramatics)

[personal profile] tank_sniper 2012-05-20 10:14 am (UTC)(link)
It will probably help, but... I'm not sure if it's just gaining levels or if there's a particular goal.
tank_sniper: (SKILL > Negotiate)

[personal profile] tank_sniper 2012-05-20 10:49 am (UTC)(link)
[...Sigh.]

Normally, yes. But that's the problem: since this is an MMORPG, there isn't any final boss.
tank_sniper: (SKILL > Negotiate)

[personal profile] tank_sniper 2012-05-20 11:22 am (UTC)(link)
[...Maybe she should have left him to his own devices after all-

No, that would be bad. C'mon, Shinon, you can definitely do this socializing and being helpful thing.
]

This is a game meant to go on forever. You know, like an online game? You can gain all the levels you want, but every so often they'll usually raise the level cap and release new quests. There isn't really an end.
tank_sniper: (SKILL > Dramatics)

[personal profile] tank_sniper 2012-05-21 12:58 am (UTC)(link)
It's different from a game like shogi. There are many opponents to defeat, and except in rare cases, most of them will be back after only a few minutes when the area resets itself. It's meant to allow players to do as they like without feeling constrained by a particular plotline. The game ends when you get tired of it.

...But in a situation like this, we can't end it that way.
tank_sniper: (STATUS AIL > Confuse)

[personal profile] tank_sniper 2012-05-22 06:17 am (UTC)(link)
Sometimes there are events or contests that players can win and become known for - at least, until the next one.
tank_sniper: (Default)

[personal profile] tank_sniper 2012-05-23 10:11 pm (UTC)(link)
There is none. Part of the point of it is you're supposed to be able to play the game indefinitely.
tank_sniper: (SKILL > Negotiate)

[personal profile] tank_sniper 2012-05-27 06:30 am (UTC)(link)
...Who knows. Probably.

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