It's different from a game like shogi. There are many opponents to defeat, and except in rare cases, most of them will be back after only a few minutes when the area resets itself. It's meant to allow players to do as they like without feeling constrained by a particular plotline. The game ends when you get tired of it.
...But in a situation like this, we can't end it that way.
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...But in a situation like this, we can't end it that way.